Color loss when exporting with L2tool

Iris

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Hello! I'm using L2Tool to export some specific images from l2zonename-Classic.dat into l2zonename.dat

However, when exporting the images, the color changes (since it's obligatorily saved as .bmp), which then makes the client unable to detect and show the radar.

On the top, you can see the real images.
Below, you can see how they look like after they have been exported-imported.

How can I avoid this issue so the radar can be shown ingame?
 
Выгружайте через unrealed
 
Реакции: Iris
Реакции: Iris
The problem is, when adding something with UnrealEd, the client crashes because of a corrupted file
После редактирование файла в UnrealEd нужно закодировать файл с помощью l2encdec.exe
пример .bat
Bash:
l2encdec -e 121 l2zonename.utx
 
Реакции: Iris